Hi everyone!
I'm happy to share my latest project exploring high-fidelity digital humans and real-time physics in Unreal Engine 5.
This project focuses on the interaction between dynamic lighting and complex cloth simulation, aiming for cinematic quality within a real-time pipeline.
Hope you like it!
Portrait Detail
Chaos Cloth | Real-time
Side Profile - Xgen
Portrait Lighting Showcase
substance painter texture
UE5 Viewport
Animation Showcase | UE5